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        <description>Michael Cook is a PhD student in the Computational Creativity Group. He can be reached at mtc06@doc.ic.ac.uk.

Research


Evolutionary Approaches To Videogame Design
The main thrust of my PhD work is currently examining the use of evolutionary programming to design entire arcade-style (simple) videogames, from rulesets to artwork to control systems. I'm also touching areas of memetic algorithms and Monte-Carlo Tree Search too, in time.</description>
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        <description>Stephen Tavener is a PhD student in the CCG group, working on the EPSRC-funded project “UCT for Games and Beyond”; interested parties should enquire at the project web site &lt;http://www.mcts-hub.net/&gt; for more information.

Stephen's primary interest is in board game playing engines; and in particular, how a general game engine can be improved to engage the player more.</description>
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        <description>The Computational Bioinformatics Group holds weekly seminars where invited speakers and members of the group present their research in areas such as:

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