Event Details
26th May 2010
9:30am-5:30pm
Schedule
GaME 10 - Programme

The schedule for this year's conference has been finalised!
Time
09:30Arrival, registration
09:55 Introduction and welcome
Professor Paul Kelly
Professor of Software Technology, Imperial College London
10:00 Shooting The Barman
Gwaredd Mountain
Climax Group
10:35 Coffee break

11:00 Large-Scale AI In A Console Game
Andy Bray
The Creative Assembly
11:35 Live Tracking and Reconstruction From Video
Andy Davison
Imperial College, London
12:10 Title TBA
Martin Frost
Playfish
12:45 Lunch

14:00 The Increasing Challenges Of Cross-Platform Game Development
Richard Bates
Sony Computer Entertainment Europe
14:35 Rules of Mechanical Virtual Reality and Therapeutic Games for Neurorehabilitation
Etienne Burdet
Imperial College, London
15:10 Optimising for Today's Mobile Graphics Acceleration
Gordon MacLachlan
Imagination Technologies
15:45 Coffee break

16:15 Thank You, Pacman, But Our Android Is In Another Silo!
Robin Baumgarten
Imperial College, London
16:50 The Use of Innovation in Creating Next Generation Entertainment.
Peter Molyneux
Lionhead Studios

Contact
If you have any enquiries, please contact Paul Kelly at game@doc.ic.ac.uk