GaME 2012 - Programme
| Time | ||
|---|---|---|
| 09:30 | Arrival, registration | |
| 09:55 |
Introduction and Welcome Professor Paul Kelly Professor of Software Technology, Imperial College London | |
| 10:00 |
Has Game Development Gone Full Circle? David Braben Chairman and Founder, Frontier Developments | |
| 10:35 |
Coffee Break and Demo
NeuroBot: Zafeirios Fountas, PhD Student, Department of Computing | |
| 11:00 |
Games and Artificial Intelligence Demis Hassabis Founder, DeepMind Technologies | |
| 11:35 |
Scala at Mind Candy Mark Baker (Technology Lead of Tools) and Sean Parsons (Senior Developer) Mind Candy | |
| 12:10 |
Cutting edge character animation for the next generation Joss Knight Head of Research and IP, NaturalMotion Ltd | |
| 12:45 |
Lunch | |
| 14:00 |
The future of AI in gaming Peter Molyneux Creative Director, 22 Cans Ltd | |
| 14:35 |
Glimpses of Infinity: Exploring Procedural Permutation Space in Games Tom Betts Big Robot/University of Huddersfield | |
| 15:10 |
Artificial Aesthetics and Meaningful Metroidvanias Michael Cook PhD Student, Department of Computing, Imperial College London | |
| 15:45 |
Coffee Break and Demo
NeuroBot: Zafeirios Fountas, PhD Student, Department of Computing | |
| 16:15 |
Designing and Developing with Users at the Centre of the Experience Ryan Bartataki and Belen Albeza inensu | |
| 16:50 |
Work. Sweat. Achieve. Nicoll Hunt Founder, Nicoll Hunt Games | |
| 17:25 |
Closing remarks Professor Susan Eisenbach Head, Department of Computing, Imperial College London | |
Contact
If you have any enquiries, please contact Paul Kelly at game@doc.ic.ac.uk
Event Details
Schedule