14. Flow Control Structures

Rule 47
The code following a case label must always be terminated by a break statement.
Rule 48
A switch statement must always contain a default branch which handles unexpected cases.
Rule 49
Never use goto.
Rec. 50
The choice of loop construct (for, while or do-while) should depend on the specific use of the loop.
Rec. 51
Always use unsigned for variables which cannot reasonably have negative values.
Rec. 52
Always use inclusive lower limits and exclusive upper limits.
Rec. 53
Avoid the use of continue.
Rec. 54
Use break to exit a loop if this avoids the use of flags.
Rec. 55
Do not write logical expressions of the type if(test) or if(!test) when test is a pointer.

Each loop construct has a specific usage. A for loop is used only when the loop variable is increased by a constant amount for each iteration and when the termination of the loop is determined by a constant expression. In other cases, while or do-while should be used. When the terminating condition can be evaluated at the beginning of the loop, while should be used; do-while is used when the terminating condition is best evaluated at the end of the loop.

Goto breaks the control flow and can lead to code that is difficult to comprehend. In addition, there are limitations for when goto can be used. For example, it is not permitted to jump past a statement that initializes a local object having a destructor.

Variables representing size or length are typical candidates for unsigned declarations. By following this recommendation some unpleasant errors can be avoided.

It is best to use inclusive lower and exclusive upper limits. Instead of saying that x is in the interval x>=23 and x<=42, use the limits x>=23 and x<43. The following important claims then apply:

By being consistent in this regard, many difficult errors will be avoided.

If the code which follows a case label is not terminated by break, the execution continues after the next case label. This means that poorly tested code can be erroneous and still seem to work.

continue can be used to exit from loops. However, code may be more comprehensible by using an else clause instead.

C++ has a very loose and, simultaneously, very free way of determining if an expression is true or false. If an expression is evaluated as 0, it is false; otherwise, it is considered to be true.

We do not recommend logical tests such as "if(pointer)" if "pointer" is a variable of pointer-type. The only reason is readablity; many programmers find it difficult to read such code.

Consider the scope within which an iteration variable is visible. A variable that is declared within a `for' statement is currently only visible in the nearest enclosing block. The standardization committee for C++ is however discussing a language modification regarding this point. No decision has yet been made. Still, this problem is avoided if the control structure is encapsulated in a compound statement.

Exception to Rule 47
When several case labels are followed by the same block of code, only one break statement is needed. Also, other statements than break may be used to exit a switch statement, such as return.
Exception to Rule 48
No exceptions.
Exception to Rule 49
For extremely time-critical applications or for fault handling, goto may be permitted. Every such usage must be carefully motivated.

Example 56: Problem using unsigned loop variables

   for( unsigned int i = 3; i >= 0; --i )
   {
      // This loop will never terminate, since i cycles through:
      // 3, 2, 1, 0, 4294967295, 4294967294, etc ... on a SparcStation
      // Note that this example does not follow the rules: i >= 0
      // in the for statement. See next example !
   }

Example 57: Visibility of variable declared in `for' loop

   for ( int index = 0; index < 10; index++ )
   {
      cout << index;
   }
   
   int index = 3;   // ERROR, THIS IS AN ILLEGAL RE-DECLARATION OF index
                    // BECAUSE index IS DECLARED IN BLOCK-SCOPE.

Example 58: Dangerous switch/case statement

   switch ( tag )
   {
      case A:
      {
         // Do something
         // Next statement is a call to foo() inside next case
      }
      
      case B:
      {
         foo();
         // Do something else
         break;      // Now we leave the switch-statement
      }
      
      default:
      {
         // If no match in above cases, this is executed
         exit( 1 );
      }
   }

Example 59: Good and bad ways of setting limits for loop variables

   int a[10];
   int ten = 10;
   int nine = 9;
   
   // Good way to do it:
   for( int i = 0; i < ten; i++ )       // Loop runs 10-0=10 times
   {
      a[i] = 0;
   }
   
   // Bad way to do it:
   for( int j = 0; j <= nine; j++ )     // Loop runs 10 times, but 9-0=9 !!!
   {
      a[j] = 0;
   }

Example 60: Using break to exit a loop, no flags are needed.

   do                                   // This way:
   {
      if ( Something )
      {
         // Do something
         break;
      }
   } while( someCondition );
   
   
   int endFlag = 0;                     // Is better than this:
   do
   {
      if ( /* Something */ )
      {
         // Do something
         endFlag = 1;
      }
   } while( someCondition && !endFlag );

Example 61: By using an extra `else' clause, continue is avoided and the code can be comprehended.

   while( /* Something */ )             // This way is more clear
   {
      if( /* Something */ )
      {
         // Do something
      }
      else
      {
         // Do something else
      }
   }
   
   
   while( /* Something */ )             // Than using continue
   {
      if( /* Something */ )
      {
         // Do something
         continue;                     // No !
      }
      // Do something else
   }