Image-based relighting framework
This software was implemented as part of my MSc thesis on image-based relighting at Imperial College London. It provides a user interface to render objects in arbitrary environments using data captured with a light stage, a free-form light stage or in a regular room. It is open source and available under the LGPL license on my github. More details
Real3D : A realistic real-time renderer
Real3D is a software that I implemented during my PhD. It is a realistic real-time renderer written with OpenGL API, Qt GUI library and OpenCV. It is open source and available under the LGPL license on my github. More details
Computer Graphics Shader Lab Framework.
Shader lab is an open source framework that I implemented with Dr Bernhard Kainz . It is a teaching tool that is used for the computer graphics labs (CO317) at Imperial College London. Shader Lab provides an IDE-like environment that helps students to understand the basics of computer graphics. A detailed explanation of shader lab is available on Github