head 1.3; access; symbols; locks ids:1.3; strict; comment @# @; 1.3 date 2001.10.05.19.24.57; author ids; state Exp; branches; next 1.2; 1.2 date 2000.10.15.17.44.59; author ids; state Exp; branches; next 1.1; 1.1 date 99.04.27.18.06.36; author ids; state Exp; branches; next ; desc @@ 1.3 log @wow! these new PCs we've got *are* fast! So: further keeping up with Moore's law. @ text @0.01 3 1000000 (MAX_REL_DISP, PLOT_HOW_OFTEN, PRINT_HOW_OFTEN) positive_mass 2e30 0 0 0 0 0 0 comments can go here negative_mass -1.5e30 1.5e11 0 0 0 10000 0 @ 1.2 log @changed to keep up with Moore's law! (The gravity program runs at least 10 times as fast as it did back in 1993. So, to at least partly compensate, we print 10 times less often, avoiding an avalanche of trace outputs; and since a typical run will go much further into the simulated future - for any equal amount of human patience! - than before, we turn down the maximum relative displacement tolerated, thus keeping the accuracy good over such a long haul.) @ text @d1 1 a1 1 0.02 3 100000 (MAX_REL_DISP, PLOT_HOW_OFTEN, PRINT_HOW_OFTEN) @ 1.1 log @Initial revision @ text @d1 1 a1 1 0.03 3 10000 (MAX_REL_DISP, PLOT_HOW_OFTEN, PRINT_HOW_OFTEN) @