VIDEO- ON- DEMAND
Article 2
by Derek Quek

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In this Voyage


A New kind of Entertainment

Video-on-Demand(VoD) is an interactive multimedia system that works like cable Television, where the customer can select a movie from a large video database for viewing immediately. Individual customers in an area are able to watch different programs on demand.

Because of bandwidth and networking requirements, the media has to be transported digitally. The same system can also provide video training, video conferencing, LAN access, remote medical visits, product information, etc.

This brings up several issues:
We will take a closer look at these issues.

Video Networking - quest for speed

The VoD network consists of one or more video server systems connected to home set-top-boxes via high speed backbone networks. There would be local servers that contain a database holding current popular video(to ease net traffic on the backbone). The set-top-box serves two functions:

Sending the customer's demands to the local server
Processing video directed to the home by the local server

The customer is able to request operations on the video such as video selection, pause, rewinding etc. These are processed by the set-top-box and sent to the local server. The local server processes the request if possible, otherwise it relays the request to a video archive server, much as a hierachy system.

Digital video/audio can be compressed and stored on hard disk and advertised for users on the network. Multiple archive servers can simultaneously be running over the network depending on the bandwidth available.

There are several viable ways of networking Video-on-Demand. The major schemes are: ISDN, ADSL and ATM.

ISDN (Integrated Services Digital Network)

ISDN is intended to replace POTS and differs in the telephone company central switches, software and other equipment. It allows a single wire or optical fiber to carry voice, digital network services and video in digital form rather than analog (POTS).

An ISDN-2 BRI (Basic Rate Interface) line consists of two B-channels (bearer) that provide 64 kbps (kilobits per second) transmission speed, or a total of 128 kbps data per BRI line. It also has a D-channel (delta) for control and syncronisation. The popular V.32bis modem operates at 14.4 kbps or approximately one-tenth the speed of ISDN. With the same modem, ISDN, being digital (POTS is analog) provides a clearer signal than analog. "Noisy" POTS analog lines reduce 14.4 maximum modem bandwidth.

ADSL (Asymmetric Digital Subscriber Loop)

ASDL runs over twisted pair copper(POTS) and transmits over 6.00 Mbit/s(Simplex) or 576 Kbit/s(Duplex), that is, it would support a voice call (or fax), Video-on-Demand, Internet access and video conferencing over a single line.

ADSL is important as regional fibre lines won't be available for another 40 years, as laying new cables take time. Companies researching on VoD are taking ADSL very seriously.

ATM (Asynchronous Transfer Mode)

ATM is a current research hot topic. It is a method for dynamic allocation of bandwidth using a fixed 53 byte (of which 5 form the header) packet (cell), known also as "fast packet".

The cells use charactoristics of both time-division-multiplexing of transmission media, and packet switching of data networks. A "virtual path" is set up through the involved switches when two endpoints wish to communicate. This provides a bit-rate independant protocol that can be implemented on several network types.

The encryptor operates at speeds ranging from 1.544 Mbps, with a capability to evolve to 622 Mbps. ATM speeds could operate up to 2.2 Gbps over a cell-switched network, being limited to the medium, since its technology os not tied to any specific data rate. However, ATM requires wideband fiber/coax cables and is currently being implemented for national back-bone and long-distance carriers.


Types of Communications Networks
Type Copper Bitrate
(Mbit/s)
Fiber Bitrate
(Mbit/s)
Cable requirements
ISDN 0.128 (BRI) 2.00 (PRI) Copper/Coax/Fibre
HDSL 0.800 2.00 Copper/Coax/Fibre
ADSL 1.536 - Copper
ADSL 2 6.00 - Copper
ATM ?51.0 155 (?future 2500) Copper/Coax/Fibre

Media Formats - setting a standard

There are several digital video formats used currently. These incorporate high compression factors, bearing in mind that video will be transmitted over relatively narrow bandwidths. The major formats are:

Apple Quicktime

Apple is working with a number of partners on the development of an interactive television set-top box, based on the PowerPC processor. In addition, Apple is developing its own interactive television set-top box, based on QuickTime architecture, that is currently being tested by:

MPEG (Moving Pictures Experts Group)

MPEG is a group of people that meet under ISO (the International Standards Organization). They generate standards for digital video (sequences of images in time) and audio compression. MPEG works jointly with the ITU-TS for ATM Video Coding. MPEG also collaborates with representatives from EBU, ITU-RS, SMPTE, and the North American HDTV community.

MPEG-1 was originally designed for delivery of video to consumer devices at single speed CD-ROM data rates, and is therefore lower resolution and lower quality than MPEG-2, which was designed for delivery of broadcast and HDTV quality video. MPEG-4 is an ongoing Very-Low-Bitrate coding that explores new algorithms including fractal compression and morphing.

MPEG standards comparison
Bitrate Application
MPEG-1 1.15 Mbit/s CD-ROM video (150kbytes/sec)
MPEG-2 4.00 Mbit/s broadcast and HDTV video
MPEG-3 - dropped (HDTV)
MPEG-4 <64 Kbit/s Very-Low-Bitrate applications

MPEG-1 is actually inadequate because it does not contain timing information to regulate frame rate. It assumes synchronous delivery, hence applicable to home CD-ROM video only.

MPEG video has a compression ratio of about 26:1 while that for audio goes up to 7:1.

Real time MPEG encoding(and decoding, of course) hardware exist, costing from US$10000.

MPEG-2 becomes the Standard

The Grand Alliance was formed in May 1993 by seven organizations (AT&T Corp., General Instrument Corp. (GI), Massachusetts Institute of Technology (MIT), Philips Consumer Electronics, David Sarnoff research center, Thomson, Zenith Electronics Corp.) to evaluate technologies and to decide on key elements that will be at the heart of the best of the best HDTV system. They agreed on the MPEG-2 Video and Systems syntax with interlaced and progressive modes.

A consortium of 85 European companies also signed an agreement in 1993 to fund a video broadcasting project using MPEG-2.

It is likely that MPEG-2, and possibly MPEG-4 (when released) will become international standards for full-motion video.


Summary

Technology

The types of network suitable for Video-on-Demand are ADSL and ATM. ISDN (the highest currently is PRI) does not meet VoD bandwidth, but it is suitable for video conferencing. To date, trials are conducted fairly extensively on ADSL and ATM, though eventually large scale VoD would require ATM and the laying of fibre cables.

Quicktime video is less commonly used (2 known trials) compared to MPEG (over 18).MPEG-1 and MPEG-2 are standards for full-motion compression, but MPEG-2 is the common standard for current trials and can be seen as the international digital video format. MPEG-4, a proposed Very-Low-Bitrate standard, has also started work, and could lay the way for new coding standards.

Conclusion

The concept of Video-on-Demand is certain, though there are several paths it may follow. Looking at current research and trials, VoD is likely to be initially implemented over ADSL technology until ATM becomes available. MPEG has conquered huge grounds as far as standards go and make great efforts to ensure that they remain as international standards for moving picture coding.

Video-on-Demand is set to become the future home entertainment system, though it isn't about to happen 'by storm' before ATM is realized. Much work is ongoing, and we should expect to see results within the next two years!

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Sources

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quill pen Comments and suggestions to DP Quek (d.quek@ic.ac.uk)