I have developed an Artificial Intelligence API for Introversions game DEFCON. In case you don't know it, DEFCON is a RTS game about nuclear war.
This page contains information about the API, such as hints, Q&A, a tutorial, example implementations, the manual, and all links to press releases and articles about it.
At the IEEE Symposium on Computational Intelligence and Games 2009 in Milano there was a competition to determine the best DEFCON bot. Deadline was the 23rd of August 2009, 23:59.
I've heard of a successful installation under Linux using wine-1.0.1 and winetricks.
Here are some documents to get you started with the API.
More information and some usability hints can be found on the documentation page.
Bots and interfaces to Java and LUA are listed on their own page, here.
Information on beta builds can be found on this page.
Please let me know if there's anything amiss, you'd like to see some features or if you've found a bug by shooting me an e-mail: email@example.com