Check for unknown capability 'logout' - Do you use an outdated Plugin?

Defcon AI API

I have developed an Artificial Intelligence API for Introversions game DEFCON. In case you don't know it, DEFCON is a RTS game about nuclear war.

This page contains information about the API, such as hints, Q&A, a tutorial, example implementations, the manual, and all links to press releases and articles about it.

DEFCON Competition!

At the IEEE Symposium on Computational Intelligence and Games 2009 in Milano there was a competition to determine the best DEFCON bot. Deadline was the 23rd of August 2009, 23:59.

Requirements

  • Windows (or the ability to run the Windows version of DEFCON)
  • To develop bots: Visual Studio 2008 (Express Edition available here)
  • Possibly you also need the Microsoft Visual C++ runtime components if you do not have Visual Studio installed.

I've heard of a successful installation under Linux using wine-1.0.1 and winetricks.

Download and Installation

You'll need:

  • Windows demo: http://www.introversion.co.uk/defcon/
  • Bot-enabled Defcon executable and framework: DEFCON AI API, version 1.57 (Updated 9th August 2009)
  1. Download and install the Windows demo version of DEFCON
  2. Download the bot-enabled executable and unzip the contents of the file into the directory where you installed the demo, overwriting the original defcon.exe (you can make a backup of that)
  3. Run Defcon.exe

Documentation

Here are some documents to get you started with the API.

More information and some usability hints can be found on the documentation page.

Bots and Interfaces

Bots and interfaces to Java and LUA are listed on their own page, here.

  • http://www.introversion.co.uk/defcon/bots/: This page is Introversions hub for all information concerning the bot.
  • publications: A paper and my thesis on DEFCON bots.
  • http://aigamedev.com/essays/defcon-bots-api: Blog-post on the development process of the API
  • http://aipanic.com/ai-in-computer-games-a-threat/: An article I wrote on the threat of AIs in Games to take over the world.

Beta Builds

Information on beta builds can be found on this page.

Contact

Please let me know if there's anything amiss, you'd like to see some features or if you've found a bug by shooting me an e-mail: robin.baumgarten06@doc.ic.ac.uk