I am a PhD student in Robotic Vision at the Department of Computing, Imperial College London, supervised by Prof. Andrew Davison and Prof. Paul Kelly. My interests are in exploring novel methods for semantic understanding of environments in real-time.

Before joining Imperial I worked in the video games industry developing design tools for games like Blur and James Bond: Bloodstone.

My research is kindly funded by a PhD scholarship from AMD.

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News

[06-06-2013] SLAM++ has been featured in the New Scientist magazine. Full article here.

[16-05-2013] I will give a talk at this year GaME event at Imperial College on May 20th 2013. More information here.

[13-05-2013] Once again Prof. Andrew Davison will give a talk on our latest work, this time at the BMVA Technical Meeting in London on May 15th 2013. More information here.

[07-05-2013] Prof. Andrew Davison will give a talk about SLAM++ at ICRA in Karlsruhe, Germany on May 10th 2013. More information here.

[01-05-2013] We will show a demo of our new SLAM++ system at the Imperial Festival on 3-4 May 2013.