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Elementary Processor Architecture
A computer is a machine for executing instructions. We will
begin by considering a straightforward instruction set:
- 32 general-purpose registers: Ri
- Load/store instructions:
- LW Ri, address
- SW address, Ri
- Register-register arithmetic:
- ADD Ri Rj Rk (meaning R1:=R2+R3)
- Unconditional and conditional jumps:
(We will use the DLX architecture from H & P)