GaME 2014 - Programme
Time | ||
---|---|---|
09:30 | Arrival, registration | |
10:00 |
Pervasive Games Steve Benford Mixed reality Lab, University of Nottingham | |
10:35 |
When science meets games Itamar Lesuisse Peak/Brainbow | |
11:10 |
Coffee Break
| |
11:40 |
Grasping Players’ Emotions: A Serious Game? Bjoern Schuller Imperial College London | |
12:15 |
Fail Safely: Gaming Technology, connected to real world data is now used by businesses and governments to help plan our future
Justin Lyon CEO and founder, Simudyne | |
12:50 |
Lunch
| |
14:00 |
Developing a small game on wide range of modern platforms. Mark Craig Lucid Games | |
14:35 |
An introduction to Virtual Reality with Project Morpheus Jed Ashforth Sony Computer Entertainment Europe Limited | |
15:10 |
Coffee Break
| |
15:50 |
Game Theory: Founding, growing and selling a technology company in the games industry. Chris Doran Geomerics | |
16:25 |
Life is a Game Jonathan Read Head of the UK Office, Bohemia Interactive Simulations | |
17:00 |
Closing remarks Professor Susan Eisenbach Head, Department of Computing, Imperial College London |
Contact
If you have any enquiries, please contact Paul Kelly and Victoria Nicholl at game@doc.ic.ac.uk