Event Details
23rd May 2012
9:30am-5:30pm
Schedule
GaME09 - Programme

We are still finalising the speakers and order of the day, but expect it to approximate the following.
Time
09:30Arrival, registration
09:55 Introduction and welcome
David Crombie & Professor Paul Kelly
Head of Business Development (Creative Industries), Imperial College London
Professor of Software Technology, Imperial College London
10:00 When Professors Play: How Imperial helped us make better games
Mark Morris
Managing Director, Introversion Software
10:30 Ludic Computing meets AI Research
Dr. Simon Colton
Dept of Computer Science, Imperial College London
11:00 Coffee break

11:30 Data, Dependencies and Distribution: How to build a better Game
Mark Baker
Principal Programmer, Disney / Black Rock Studio
12:00 Is Gaming Technology Going to Give Us AI?
Professor Murray Shanahan
Professor in Cognitive Robotics, Imperial College London
12:30 Lunch

14:00 The Games Merry-go-round
Fred Hasson
Executive Director, RedBedlam
Kerry Fraser Robinson
Founder, RedBedlam
14:30 Virtual Worlds applications in Healthcare
Dave Taylor
Programme Lead, Virtual Worlds and Medical Media, Imperial College London
15:00 Enabling the 3D Graphics revolution in the Mobile Phone Market
Kristof Beets
Imagination Technologies
15:30 Demos - Including...
Virtual Worlds applications in Healthcare - Dave Taylor
Gaming with real-time location tracking - Hakan Ozbay, Derek Chow, Andrew Lyle, Viral Shah &, Samir Talwar Ozbay
16:00 Coffee break

16:30 Guns Have Wheels - What You Can Communicate to Players via Dynamic Sound Design
Chris Sweetman
Audio Director, Splash Damage
17:00 Visual Effects, a Guide for Geeks
Bruno Nicoletti
Chief Technical Officer, The Foundry
17:30 Closing remarks
Professor Jeff Magee
Head, Department of Computing, Imperial College London

Contact
If you have any enquiries, please contact Paul Kelly at game@doc.ic.ac.uk