GaME 2013 - Programme
Time | ||
---|---|---|
09:00 | Arrival, registration | |
09:30 |
Life is a Game Ian Livingstone CBE Life President, Eidos | |
10:30 |
Coffee Break
| |
11:00 |
SLAM++: Simultaneous Localisation and Mapping at the Level of Objects Renato Salas-Moreno Imperial College, London | |
11:35 |
Building The Combat System of DmC Devil May Cry Henry Falconer Lead Programmer, Ninja Theory | |
12:10 |
Light Stage Based Acquisition of High Resolution Facial Geometry and Appearance Abhijeet Ghosh Imperial College, London | |
12:45 |
Lunch | |
14:00 |
Versu: A Simulationist Interactive Drama Richard Evans Founder, Little Text People | |
14:35 |
The Procedural Toolbox Darren Grey Independent Developer | |
15:10 |
Coffee Break
| |
15:45 |
Chasing Goalposts: Adapting to changing requirements in a fast-moving technical environment Dimitris Doukas and Marc D'Sousa UNIT9 | |
16:20 |
A (Slightly) Different Approach to Game Design Thomas Matcham Founder, coAdjoint | |
16:55 |
Closing remarks Professor Susan Eisenbach Head, Department of Computing, Imperial College London |
Contact
If you have any enquiries, please contact Paul Kelly and Victoria Nicholl at game@doc.ic.ac.uk