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Class Summary |
| DelayedKeyListener |
Adapter for the IKeyListener interface that notifies every time the key has
been held down for a specific amount of time. |
| DelayedTimerListener |
Adapter for the ITimerListener interface that notifies every time a specific
duration of time has passed. |
| Game |
This class handles the creation of a game window, drawing of objects,
running of the main game loop and reading key presses. |
| Point |
Represents a point on the screen. |
| RegularPolygon |
An IGameObject implementation that represents a regular polygon in the game. |