Imperial College London Games and Media Event (GaME)

Imperial College London
Games and Media Event (GaME '05)

May 25th 2005
Department of Computing
Imperial College London
This is the webpage for the 2005 event. For this year's event, please see GaME '09

On Wednesday 25th May, we will be holding a mini-conference on software development in the computer games, media and entertainment industry. There will be presentations throughout the day by people working in these industries. There will be plenty of opportunities for discussion between staff, students and guests. There will also be demonstrations of Imperial's research work in relevant areas.

When & Where


Provisional timetable:

Time Speaker Company Topic
from 9:00 arrival and coffee
9:30 David Braben Chairman - Frontier Developments The Challenges and Thrills of a Young Industry
10:20 Chris White Senior Developer - MacroSpace Mobile Gaming: What's it all about?
10:45 Rajan Tande Senior Developer - Electronic Arts This is work...?
11:10 break
11:40 Sarah Ewen Technology Group - Sony Skillsets: what you need and how to get it
12:05 Mark Morris and Thomas Arundel Introversion Software How to leave Imperial and not become a Banker...
12:30 Mark Baker Lead Developer - Climax Action Large Multiplayer Games and Communities on XBox Live
13:00 lunch break*
14:30 Peter Molyneux Chief Executive Officer - Lionhead Studios Next Generation Computer Entertainment
15:20 Constant Tedder and Simon Seedfeldt Jagex The challenges of developing and operating a MMORPG that runs in the browser
15:45 Mike Lewin AI developer - Sony Don't Fake It: AI in Games and Academia
16:10 break
16:40 Allan Jaenicke Managing Director - Imagineer Systems
17:05 Mark Tucker Senior Software Engineer - Nucoda Previewing and Finishing Digital Film in Real-time
17:30 Paddy Eason VFX Supervisor - Moving Picture Company It takes all kinds
17:55 Jeff Magee Head of Computing - Imperial College Closing remarks


Systems Engineering Studio A:

Sam Clegg IdeaWorks3D 3D technology for mobile systems
Ray Cheung Custom Computing Group - Imperial College FPGA based platforms for games
Dorian Gaertner AI Group - Imperial College The genetically modified ant system
Theo Papatheodorou Visual Information Processing group - Imperial College 3D face modelling
Marc Hull Computing undergraduate - Imperial College 3D space trader game

*Unfortunately, due to the large numbers of people wanting to attend this event, we are now no longer able to provide lunch for all attendees. The organisers apologise for this.